A downloadable level editor for Windows, macOS, and Linux

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The purpose of this software is to create a simple, user-friendly editor for creating and editing levels. It features familiar, easy to use tools such as paint, erase, eyedrop and pan/move. The editor also tiles all blocks automatically as you draw, ensuring each object is defined by borders without the need for you to pick the correct border type for each tile.

The editor is coded in Python using the Pygame module for the screen. Source code is available and although the editor is not complete, it is a proof of concept to show how simple creating levels can be for your game. 

I am planning to add a number of additional features including an example game file to decode maps made in the editor. This will also include an explanation of the format of the map files.

I am open to suggestions and feedback for any improvements.


Current version: 0.2

UPDATES:

  • Colour picker allows you to change background colour of your level
StatusPrototype
CategoryTool
PlatformsWindows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorGiulio Bassanino
TagsAutomation, Level Editor, Minimalist, Tileset, User Interface (UI)

Download

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Click download now to get access to the following files:

GLevel Editor.zip 9 MB

Comments

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Main issue to focus on right now is a key error message which results in the application to crash and lose any work in the process:

"Fatal Error Detected

Failed to execute script Level_Editor_source_code"

Otherwise it looks great and improvements such as an undo button and a reset all button would be great 

This is an interesting error, I'll look into it and try to fix the bug. If anyone else is facing a similar issue, reply to this post so I can get a better understanding of why the bug occurs. I'll also try to implement those suggestions.

(+1)

Congrats, its awesome man but i would suggest a feww improvements:

  • if ctrl + z for undo worked
  • what the 'open' button does was a bit more clear- it also creates files if they dont exist
  • If ctrl + scroll zoomed into where u mouse is, not only 1 place
  • If there were more colour tiles to choose from
  • +U could add certain tile types to a “my tiles” toolbar
  • if when ur typing the file name the start of the word was the anchor point and it moved forward 
  • + if the .txt part in open or save bit was a space away from the file name
  • if when u try to open it gives u a list of the different maps uve made

But overall a great job and early version :)

These are some great suggestions and I will definitely work to implement some of these changes and update the software. Thanks for the suggestions.

Very nice editor, the feature you added for auto-tiling with borders is amazing! This is a really handy feature

(+1)

Please post any suggestions, questions or other comments you have for this editor. I will answer any questions concerning coding, compatibility or try to address your improvements.

Very good, I will check it out in some time